Phantasmal Thief
Phantasmal Thief
Source Lynte Homebrew 2022
School illusion (phantasm) [mind-affecting]; Level arcanist 3, bard 2, mesmerist 2, psychic 2, skald 2, sorcerer 3, wizard 3
Casting
Casting Time 1 standard action
Components V, S
Effect
Range medium (100 ft. + 10 ft./level)
Target one creature
Duration 3 rounds
Saving Throw Will negates; Spell Resistance yes
Description
You cause the subject to believe it is being attacked by a thief (Will negates). Any time before the start of your next turn, the thief appears as if it had been hiding through stealth or invisible until it made the attempt to steal. You choose what item appears to be stolen. The hallucination sets its initiative as it appears. After the initial round, you are free to set the phantasm’s actions by spending a move action on your turn but it only acts on its own initiative count.
The phantasm otherwise functions the same as audiovisual hallucination.