Conjurer's Invitation
Conjurer’s Invitation
Source Lynte Homebrew
School conjuration (teleportation); Level arcanist 3, bard 3, magus 3, skald 3, sorcerer 3, summoner 3, summoner (unchained) 3, witch 3, wizard 3
Casting
Casting Time 1 move action
Components V, S
Effect
Range close (25 ft. + 5 ft./2 levels)
Target one creature
Duration instantaneous
Saving Throw Will negates; Spell Resistance yes
You teleport the target to a free space you can see that is adjacent to you. The spell fails if the destination is hazardous to the target (similarly to Jester’s Jaunt), except if the creature is willing.
If the target is willing, the creature provokes attacks of opportunity as it leaves its original square. If the target is unwilling on a failed save, they take 3d6 bludgeoning damage, as they are wrenched from their space.