Conjured Stream
Conjured Stream
Source Lynte Homebrew
School conjuration [creation, water]; Level druid 2, shaman 2, sorcerer 2, summoner 2, witch 2, wizard 2
Casting
Casting Time 1 standard action
Components V, S, M (50 gp riverstone/quartz or 50 gp pearl)
Effect
Range 5 feet
Duration concentration up to 800 gallons or 100 cubic feet or 1 minute per level, then 24 hours.
Saving Throw none; Spell Resistance none
Description
You conjure a large amount of water, generating a hefty 160 gallons (around 20 cubic feet) of water per round (800 gallons or 100 cubic feet per minute). The water pours out from within range at low pressure, with the same space limitations as create water. Though it may push or drown, the spell alone is generally harmless to tiny or larger creatures. The conjured water lasts for 24 hours after the spell, draining itself away back into the plane of water at the same speed it was conjured.
Using a riverstone or quartz grants fresh water, while using a pearl conjures seawater. Other similarly priced material components may conjure different types of water, such as brackish or well water.