Conjure Caltrops
Conjure Caltrops
Source Matsu Homebrew
School conjuration (creation); Level bard 1, magus 1, sorcerer/wizard 1, summoner/unchained summoner 1;
Casting
Casting Time 1 standard action
Components V, S, M (a tack)
Effect
Range close (25 ft. + 5 ft./2 levels) Area 10-ft. square
Duration 1 round/level (D)
Saving Throw Reflex, Partial (See Text); Spell Resistance no
Description
This basic spell scatters a number of mundane caltrops in a 10-foot square within range. These function like any ordinary caltrops, except that they disappear at the end of the spell’s duration. Damage and crippling effects caused by stepping on the caltrops remain.
A creature in the area where the spell is initially cast takes 2d4+Casting Modifier points of piercing damage, a successful Reflex save halves this damage.