Boomerang Buzzsaws
Boomerang Buzzsaws
Source Lynte Homebrew
School conjuration (creation); Level bloodrager 3, magus 3, sorcerer/wizard 3;
Casting
Casting Time 1 standard action
Components V, S, M (A piece of sharp metal)
Effect
Range 30 ft.
Area see text
Effect three returning bladed discs
Duration until the end of your next turn
Saving Throw Reflex negates; Spell Resistance no
You create three razor-sharp saw discs that fly out along 30-foot lines. Creatures in at least one path make a Reflex save against the spell. Failure means they day 1d4 slashing damage per caster level (max 8d4). The discs become lodged in barriers they do not destroy. If unblocked, they hover in place at the end of their path. Creatures that end their turn on at least on of these spaces save against the spell.
During your next turn, you make take a move action to recall the discs, dealing the same damage to creatures in their path. This then ends the spell. The saws have 10 hp, 10 hardness, and 9 AC. The discs count as magic and silver. At caster level 10th, they also count as cold iron. At caster level 15th, they also count as adamantine. The disks crumble into nothingness as the spell ends.