Astral Homeward Beacon

Astral Homeward Beacon

Source Lynte Homebrew
School conjuration (teleportation); Level alchemist 3, arcanist 3, bard 3, investigator 3, magus 3, skald 3, sorcerer 3, summoner 3, summoner (unchained) 3, witch 3, wizard 3

Casting

Casting Time 1 minute
Components V, S, M ([TBD] gp per 7 days of duration)

Effect

Range close (25 ft. + 5 ft./2 levels)
Target A safe open area with 15 to 30 ft. radius.
Duration 7 days/[TBD] gp

This ritual marks a safe area, allowing it to be used as an efficient target for teleportation.

When the area is used as the target for the teleport spell, the teleport spell has 100% chance to be on target, and the caster may bring along 4 more medium creatures than normal. Additionally, the caster has the option to reduce the spell slot rank cost of casting teleport by up to 2 ranks (minimum 3rd rank spell slot).

Only the caster and creatures that the caster allows can use the beacon as a target. Use is usually allowed through knowing a password.

This spell can be made permanent through the permanency spell for [TBD] gp or by using a [TBD] as an additional material component.

The area is visibly marked, as if through a visible arcane mark. Destroying the mark, or the area it rests on ends the spell. It is prudent to mark an area that isn’t easily destroyed or accessed.

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