Ikbush
Ikbush CR 3
Source Lynte Homebrew (Altered from Clockwork Necrophidius)
XP 800
N Medium construct (clockwork)
Init +7; Senses termorsense 30 ft., darkvision 60 ft.; Perception +0
Defense
AC 15, touch 13, flat-footed 12 (+3 Dex, +2 Dodge (Clockwork swift reactions))
hp 36 (3d10+20) 52
Fort +1, Ref +6, Will +1
DR 5/bludgeoning; Immune construct traits
Weaknesses vulnerable to electricity
Offense
Speed 30 ft., Climb 10 ft.
Melee 2 slams +1 (1d6+1)
Ranged 1 ignition torrent +6 touch (1d4+3 plus bull rush and flammable oil)
Special Attacks
Statistics
Str 17, Dex 16, Con —, Int —, Wis 11, Cha 1
Base Atk +3; CMB +6 (+8 bull rush); CMD 19
Feats Improved Initiative, Lightning Reflexes, Precise Shot, Improved Bull Rush
Special Abilities
Swift Reactions Clockwork constructs generally react much more swiftly than other constructs. They gain Improved Initiative and Lightning Reflexes as bonus feats and gain a +2 dodge bonus to AC.
Ignition Torrent (Ex) The Ikbush has a ranged attack with 30 range and only 2 range increments. On a hit, the Ikbush may make a bull rush check as a free action, pushing the target 5 feet on a success, or up to 10 feet if it succeeds by 5 or more. This attack also applies Flammable Oil on a successful hit.
Flammable Oil (Ex) A creature or object hit by Ignition Torrent is covered in flammable oil. It gains a +10 circumstance bonus on Escape Artist checks and combat maneuver checks made to escape a grapple, and to their CMD to avoid being grappled while the oil lasts. But they also take a -5 circumstance penalty to stealth checks. An oiled target is lit on fire upon taking 10 or more fire or electricity damage (Reflex DC 15 + 1/2 HD to extinguish oil flames).
Water neither washes off the oil nor extinguishes the oil flames. The oil harmlessly dissipates after 3 rounds, regardless of whether it was ignited. It can also be scraped off as a full-round action, reduced to a standard action with aid from another creature (usually costing their standard action).
Powered Jump (Ex) This clockwork golem has a +5 racial bonus to Acrobatics checks for jumping.
Climbing Aparatus (Ex) This clockwork golem has 10 ft. Climb speed.