Conditions: Jolted
Jolted: Jolted is a stacking condition. Whenever a jolted creature impacts the ground, submerges in water, or impacts a barrier or other creature (such as being bull rushed or awesome blowed into an obstacle), it receives 1d6 electric damage per stack and loses all stacks of the condition.
The jolted condition can be removed by a DC 20 heal check by any creature that touches the affected one as a standard action. The DC increases by 1 per stack of the condition. The recipient of the treatment must be willing. Failure means the condition is triggered.