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Showing posts from February, 2023

Precision Damage Resistance Adjustments

0 Precision Damage Immunities Precision Damage Immunity Most enemies that were immune to precision damage will have that immunity ability replaced, usually with a more conditional variant such as immunity to flanking or a way to see invisibility. Players can have critical immunity and precision damage immunities as normal. Amorphous, Amorphous Anatomy, Unusual Anatomy, and Fortification The defenses of creatures with amorphous, amorphous anatomy, unusual anatomy, or fortification can be penetrated by quick study of their anatomy. When damage is affected by such feature, observers are entitled to a make one heal check (DC 20+creature’s CR) in order to find a new weak point. The attacker himself has a +2 circumstance bonus to this check. On a success, the defender’s defensive feature against the observer is lowered by one step in effectiveness (25%). Creatures with control over their anatomy or fortification can take a move action to shift their vitals and rega...

Rockstar: Stylistic Choices

Rockstar Stylistic Choices Stylistic Choices The progression of rockstar’s stylistic choices is now every 2 levels, closer to Rage Powers and other feat-likes for more customization. Stylistic choices are available in persona at first, but become available outside it as the rockstar levels. Amplifier now applies Songs and Stylistic Choices effects. Crowd Pleaser requires Rockstar level 6. Gimmick requires 15 Cha, has a whitelist, and spends rounds of performance persona duration instead. Intensity requires the Art of Rock feature. Quick Fingers no longers scales to +4 at 10th level. Stage Presence requires rockstar level 10. Wide Range also makes switching between instruments a single move action. A plethora of stylistic choices have been added! There are also prerequisites/chains. At the 4th level, the rockstar’s unique and individual talent starts to emerge and influences the way he plays and fights. To represent this, he may select two of the ...

Rockstar

Rockstar The Rockstar This is a modified version of The Rockstar class published by Gonzo. Message: Joy/Happiness/Hope is changed to a Sanctuary effect. Rock-Out and Solo can now scale off Charisma or Dexterity (higher) to reduce ability score dependency. Rock-out : Affects a scaling maximum number of closest enemies within 30 ft. The maximum number limit is lifted at 15th level. The scaling of Idol (EX) is smoothed out slightly. Performance Persona duration increased by +1. The initial base Fort DC to maintain Performance Persona has been increased but scales as fast as the base Fort save — leveling no longer makes it more difficult to maintain. Songs: Attacks can now be verses, and instrumentals are exclusively solo. (Limitations may be affected by stylistic choices or other effects). Songs effects are changed; see the feature for details. A plethora of Stylistic Choices have been added. Rockstars can now pick twice as many stylistic choices, but ...

Conditions: Jolted

Jolted: Jolted is a stacking condition. Whenever a jolted creature impacts the ground, submerges in water, or impacts a barrier or other creature (such as being bull rushed or awesome blowed into an obstacle), it receives 1d6 electric damage per stack and loses all stacks of the condition. The jolted condition can be removed by a DC 20 heal check by any creature that touches the affected one as a standard action. The DC increases by 1 per stack of the condition. The recipient of the treatment must be willing. Failure means the condition is triggered.

Staves

Staves Staff of Edoren Aura moderate transmutation and conjuration CL 8th Slot none; Price 12,400 gp; Weight 5 lbs. Despite the seemingly metallic make of this staff, it feels unnaturally warm and rubbery when gripped. It even seems to bend when spun or waved around vigorously. The wielder of this staff has his reach increased by 5 feet for the purposes of delivering touch spells. If the spell is cast using the staff, this increase goes up by 5 feet for a total of 10 feet of bonus reach. Touch of Idiocy (1 charge) Excrutiating Deformation (2 charges) Phase Step (2 charges) Conjurer’s Invitation (2 charges) Construction Requirements Craft Staff; Spells Touch of Idiocy, Excrutiating Deformation, Conjurer’s Invation, Phase Step; Cost 6,200 gp. Squirming Staff of Edoren Aura moderate divination, transmutation, and conjuration CL 11th Slot none; Price 28,000 gp; Weight 5 lbs. Despite the seemingly metallic make of this staff, it f...