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Showing posts from March, 2023

Revised Spells

Tears to Wine Nerfed scaling and clarified the number of creatures that may benefit. Source Arcane Anthology pg. 22 School transmutation ; Level alchemist 1, arcanist 2, bard 1, cleric 2, druid 1, hunter 1, investigator 1, medium 1, occultist 1, oracle 2, shaman 1, skald 1, sorcerer 2, warpriest 2, witch 2, wizard 2 Casting Casting Time 1 standard action Components V, S, M (a single grape) Effect Range 10 ft. Target 1 cu. ft./2 levels of liquid (see text) Duration 10 minutes/level Saving Throw Will negates (object); Spell Resistance yes (object) Description Legend claims runelords used this spell to literally benefit from drinking the tears of their captured foes. This spell turns nonmagic liquids—including spoiled, rotten, diseased, poisonous, or otherwise contaminated drinks, tears, seawater, and similar fluids—into mead or wine of average quality. This spell does not prevent subsequent natural decay or spoilage. Unholy water and similar liquids of signific...

Spells Supplement: Cantrips

Acid Splash (Revised) Source PRPG Core Rulebook pg. 239 School conjuration ( creation ) [ acid ]; Level arcanist 0, inquisitor 0, magus 0, sorcerer 0, summoner 0, summoner (unchained) 0, wizard 0 Casting Casting Time 1 standard action Components V, S Effect Range close (25 ft. + 5 ft./2 levels) Effect one missile of acid Duration instantaneous Saving Throw none; Spell Resistance no Description You fire a small orb of acid at the target. You must succeed on a ranged touch attack to hit your target. 1d6 points of acid damage + 1 for every caster levels you posses max (1d6+5). Jolt (Revised) Source Paizo Blog - Ultimate Cantrips pg. 0 School transmutation [ electricity ]; Level arcanist 0, sorcerer 0, wizard 0 Casting Casting Time 1 standard action Components V, S Effect Range close (25 ft. + 5 ft./2 levels) Effect spark of electricity Duration instantaneous Saving Throw none; Spell Resistance Yes Description You cause a spark ...

Spells Supplement Time Theme

Spells Suppl. Time Temporal Spell Expunge Source Lynte Homebrew 2022 School transmutation; Level alchemist 2, arcanist 2, bard 2, investigator 2, magus 2, skald 2, sorcerer 2, summoner 2, summoner (unchained) 2, witch 2, wizard 2 Casting Casting Time 1 standard action Components V, S Effect Range close (25 ft. + 5 ft./2 levels) Target one spell or spell-like effect with a duration of rounds/level or minutes/level, affecting a number of creatures or a static area. Duration instantaneous Saving Throw none; Spell Resistance no You forcefully accelerate the progression of a spell, reducing its remaining duration. Reduce the remaining duration of the target spell to 5 rounds. At 10th level, you can decrease it to 4-5 rounds. At 15th level, you can decrease it to 3-5 rounds. Creatures under the effect or within the area of effect of the target spell are immediately affected by the target spell as if they had been under its influence for 2 rounds....

Spells Supplement: Fire Theme

Spells Suppl. Fire Theme Echoing Fireball Source Lynte Homebrew School evocation [ fire ]; Level arcanist 4, bloodrager 4, magus 4, occultist 4, sorcerer 4, wizard 4 Casting Casting Time 1 standard action Components V, S, M (a ball of bat guano and sulfur) Effect Range medium (100 ft. + 10 ft./level) Area 30-ft.-radius spread Duration instantaneous Saving Throw Reflex half; Spell Resistance yes Description This version of fireball has a more destructive epicenter but is harder to control. This functions as fireball except as noted on its entry. Instead of the normal fireball damage, this spell deals damage 4d6 fire damage in a 30-ft.-radius spread, increased by 1d6 per caster level beyond 7th (max 8d6 at 11th level). Additionally, the damage is further increased by 5d6 against targets caught in the central 10-ft.-radius of the spell. Note: This spell is 40% to 20% weaker than fireball at its edge, and 20% to 30% stronger than fireball at...